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Quinn Hatfield
The Scope Gallente Federation
77
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Posted - 2017.02.18 14:33:02 -
[1] - Quote
Van Doe wrote:I can't imagine how the average eve player wich is known to be the dumbest player there is. Can wrap there heads around im going to buy in a my bank is b I better take some cash with me or prepare to pay tax. You are absolutely right eve players are not capable to understand this deep mindboggling extremely complex mechanic.
And it seams they also don't understand that nothing stops you from buying wherever they want. Its to hard if you have to decide between 3 options. Buy at home Take cash with you Pay tax
I guess that's 3 options to many for the average eve player. Since to never have to make decisions in any form. They buy prefitted ships and only the one they got told to. The only take fleet warps (probably don't even know how to warp themselves) they anchor on x to avoid the confusion over ceep at range orbit. The average eve player depends on the guy telling them wat to do an when. This guy is absolutely unique to eve and probably made it past preschool. So he might be a dr. Or prof. Of eveologie.
So jes you are right this could add complexity to the game that goal it is to be rhe game that is a one click win game. Im sorry to stress out your supreme intelligence.
If you're going to call people dumb in a post it's generally advisable to proofread it for basic errors, lest you make yourself appear to be even dumber than the people you're criticising.
I don't burn bridges, I merely steal a bolt a day.
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Quinn Hatfield
The Scope Gallente Federation
77
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Posted - 2017.02.18 14:49:33 -
[2] - Quote
Van Doe wrote:Quinn Hatfield wrote:Van Doe wrote:I can't imagine how the average eve player wich is known to be the dumbest player there is. Can wrap there heads around im going to buy in a my bank is b I better take some cash with me or prepare to pay tax. You are absolutely right eve players are not capable to understand this deep mindboggling extremely complex mechanic.
And it seams they also don't understand that nothing stops you from buying wherever they want. Its to hard if you have to decide between 3 options. Buy at home Take cash with you Pay tax
I guess that's 3 options to many for the average eve player. Since to never have to make decisions in any form. They buy prefitted ships and only the one they got told to. The only take fleet warps (probably don't even know how to warp themselves) they anchor on x to avoid the confusion over ceep at range orbit. The average eve player depends on the guy telling them wat to do an when. This guy is absolutely unique to eve and probably made it past preschool. So he might be a dr. Or prof. Of eveologie.
So jes you are right this could add complexity to the game that goal it is to be rhe game that is a one click win game. Im sorry to stress out your supreme intelligence.
If you're going to call people dumb in a post it's generally advisable to proofread it for basic errors, lest you make yourself appear to be even dumber than the people you're criticising. Sorry I didn't expect a genius like you read this. I travel back in time to tell my mother she should give birth to me and raise me in a native English speaking country. I'll be back last week see you then. Ps did I suggest this mechanic would add to much of complexity? You've yet to provide any reasoning for such a mechanic beyond "I have this idea, and it's great, believe me".
I don't burn bridges, I merely steal a bolt a day.
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Quinn Hatfield
The Scope Gallente Federation
77
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Posted - 2017.02.18 15:18:57 -
[3] - Quote
Van Doe wrote: 1. Isk sink due to pvp (good) 2. Isk sink due to tax (good) 3. Professions around isk transport (good) 4. Add complexity (good) 5. New opportunitys for scammers (good) 6. A way to disguise money transfer (good) 7. Impact on trading behavior (not sure) local markets might get stronger.
1: PvP is already an isk sink, ships and modules get destroyed. Loot isn't an isk sink, it's a transfer of ownership. 2: Taxes are already an isk sink, the SCC taxes every transaction on the market, corps can tax mission rewards etc. An overburden of taxation pisses people off. 3: What professions are those? 4: Needless complexity is not good. 5: What new opportunities? 6: Disguising money transfers makes it harder for CCP to detect RMT. 7: The centralisation of trade is a natural occurrence, CCP have tried to stymie the formation of centralised trade hubs in the past by altering the routing of gates around the former hub of Yulai. Jita is the result.
I don't burn bridges, I merely steal a bolt a day.
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Quinn Hatfield
The Scope Gallente Federation
77
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Posted - 2017.02.18 15:57:27 -
[4] - Quote
Van Doe wrote:1. If isk is loot and get destroyed as such it is a isk sink. 2. Pvp is not a isk sink directly is more of a mineral sink 3. Don't get confused about insurance buying selling wich relates to pvp and is a isk sink. 4. Hire someone to transport isk thru contracts people could sell isk in other systems. 5. Scammers figure out how to set up profitable scams and the one I have in mind be sure to be my first victim ;) 6.if ccp wants to they could track your food stamps. The only one you could hide it from are corp mates. 7. Where did I mention to location of trade hubs will change? 8.strongen the market by making it les profitable to trevel to other hubs. And at this point the demand from locals in there local trading hub will rise. At best jita won't be the reference anymore and hubs will get more balanced within each other.
1: Loot isn't destroyed, loot is what survives. 2: It's actually both, minerals being the basis of pretty much every ship and module in the game, isk being the most used medium of payment used to transfer those ships and modules between players 3: Nowhere did I mention insurance, nor do I bother with it. 4 & 5: Yeah right.... Nothing new then. 6: Yes CCP can track every single transaction in the game, but introducing a mechanic that may make it harder for them to do so is hardly in their own interests. 7 & 8: You didn't mention the moving of trade hubs, you did mention making local markets stronger, which A: reduces the need for hubs, B: removes opportunities for arbitrage and C: messes with the natural order of things that result in stuff like trade hubs.
I don't burn bridges, I merely steal a bolt a day.
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Quinn Hatfield
The Scope Gallente Federation
77
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Posted - 2017.02.18 16:10:54 -
[5] - Quote
Lugh Crow-Slave wrote:are you people really taking this seriously.... The wife is blowing money on shoes, and there's sweet FA on the idiot box.
I don't burn bridges, I merely steal a bolt a day.
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